﻿using Terraria.ModLoader;
using Terraria.ID;
using Terraria;

namespace HardcoreGame.Content.Items.Weapons.Ranged.Shuriken
{
    public class SeaStarShuriken : ModItem
    {
        public override void SetDefaults()
        {
            Item.useStyle = ItemUseStyleID.Swing;
            Item.shootSpeed = 9f;
            Item.shoot = ModContent.ProjectileType<Projectiles.Ranged.SeaStarShuriken>();
            Item.damage = 25;
            Item.width = 18;
            Item.height = 20;
            Item.maxStack = Item.CommonMaxStack;
            Item.consumable = true;
            Item.UseSound = SoundID.Item1;
            Item.useAnimation = 13;
            Item.useTime = 13;
            Item.noUseGraphic = true;
            Item.noMelee = true;
            Item.value = 15;
            Item.DamageType = DamageClass.Ranged;
        }
    }
}
